Gameplay Guide

This article is a gameplay guide for Black★Rock Shooter THE GAME, and will include details on how the game is played like controls, a list of missions, and achievements. The article will also include some information regarding characters and the overall story of the game, albeit with lesser focus.

Movement

 * Directional Pad - Movement (Forward, Backward, Left, Right)
 * Analog Stick - Movement, same as in Directional Pad
 * L and R key - Rotates camera angle (in selected maps only)
 * Circle - Special Action (effects dependent on scenario)
 * Triangle - Look at stats (Except on two missions)
 * Start - Pauses the game. Can skip using this when there are scenes taking place.
 * Square - Open or close the map

Battle

 * Analog Stick / Directional Pad - Aim
 * Square - Fire
 * X - Guard
 * Circle - Strafe (direction depending on last direction input)
 * L key - Opens Item Menu
 * R key + [Square, Circle, X or Triangle] - Uses a skill bound to second key pressed (Can be changed by accessing Skill Settings on Menu)

"Overheat" System

 * When BRS' weapon energy bar reaches full, she cannot move, defend or attack at this point. She can use items however. This is the reason why there's a "Body Cooler" item.
 * When BRS' weapon energy bar is around 40% ~ 69%, BRS' number of attacks will be halved.
 * When BRS' weapon energy bar is around 70% ~ 99%, BRS' number of attacks will be further halved, in the end, resulting in a one fourth.

Items

 * BRS can only store up to five items of each type.
 * The item window (in battle) pops up if the user presses the L Button. This can be used even if the user is stunned or in the status "Overheat."

Lock-on

 * Some skills BRS uses require the user to lock-on the opponent. (Particularly "Blade Kill / IXA Blade" and "Stun Snipe / G-1 Snipe.")
 * When the opponent unleashes a sandstorm or the user is in the mission: "Manual Maniac," the user will not be able to aim at the opponent, thus rendering the skills "Blade Kill / IXA Blade" and "Stun Snipe / G-1 Snipe useless.

Stage 01: San Francisco
The capsule where BRS is kept arrives at San Francisco. BRS wakes up in the middle of a battle between the surviving human resistance and robots controlled by the alien invaders. BRS then decides to join forces with the humans under UEF-PSS and they begin their mission to eliminate the enemies staying in San Francisco.

Active Skills

 * Charge Shot >> Burst Shot [20s]
 * Photon Shower [180s] - A powerful beam attack that deals massive damage to all enemies.
 * Blade Kill >> IXA Blade [20s] - BRS dives towards an opponent, dealing a slash attack that can debilitate opponents. Damage increases when used on stunned opponents.
 * BB (Black Blade) Genocide [180s] - BRS strikes all enemies using an empowered Black Blade. Damage increases when used on stunned opponents.
 * Stun Snipe >> G-1 Snipe [12s] - Has a chance to stun an opponent.
 * Vulcannon >> Volcain >> Vortex [40s]
 * Tracer Gun >> Chaser Gun [25s]
 * Star Comet >> Star Comet G [35s]
 * War Hammer >> Zantetsuken Messer [30s]
 * Aggressor >> Aggressor+ [30s] - Increases ATK and DEF by 20%. Aggressor+ adds 10% more ATK and DEF.
 * Skill Boost >> Skill Boost+ [25s] - Increases ATK or time duration by 50%. Upgrading to Skill Boost+ adds 10% more.
 * Defenser >> Defenser+ [30s] - BRS receives less damage from attacks by 30%. Defenser+ adds 10% more damage reduction.
 * Absolute 0 >> Absolute ZERO [60s] - BRS is completely protected from incoming attacks for 5 seconds. Absolute ZERO decreases cooldown of this skill by 5 seconds.
 * Regenerate >> Regenerate+ [60s] - Allows BRS to recover 4% of her maximum hit points over time. Upgrade to Regenerate+ increases hit points recovered by 1% of maximum HP and decreases cooldown by 5 seconds.
 * Over Limits - Maintains a 0 heat cost on BRS' weapon for 10 seconds.
 * Ignition - Reset cooldown timers of all skills except for itself.

Passive Skills

 * Aftercare - GIves a 15% chance for BRS to recover 25% of her maximum HP after the end of a battle.
 * Aftercare+ - GIves the same effect as Aftercare, but has double its chance rate.
 * MAX UP - BRS receives 100% more experience points when her HP at the end of a battle is 100%.
 * Rocket Starter - Gives a 25% chance to start a battle with a 25% attack boost.
 * SIX Pocket - Increases the effects of recovery items by 30%.
 * Attack Free - Adds a 10% chance for attacks to give 0 heat.
 * Just Guard - Gives 10% HP recovery when guarding at a specific time.
 * Sway-Three - Gives a 10% chance to Dash with no heat cost.
 * Treasure Hunt - Increases drop rate of items from monsters.
 * Stealth - Enemies will not pursue BRS outside of battle.
 * ATK Bonus - Gives an additional 8 points of attack each.
 * DEF Bonus - Adds 10 points for defense each.
 * HP Bonus - BRS gets an additional 70 hit points to her maximum HP.

MEFE

 * Loudness

MZMA

 * Illusionary Clone - MZMA creates copies of himself to conceal his true location.
 * Backdraft - [Supportive] Gives a certain buff to MZMA for a certain duration.
 * Big Snipe - [Offensive] MZMA's sword opens up and unleashes a beam of energy towards an opponent.
 * Mad Strike - [Offensive] Unleashes an array of melee attacks to the opponent.

XNFE
XNFE continually summons Rabbits to attack in her behalf; XNFE herself does not attack BRS directly, and will continue to resort to summoning Rabbits until a certain number of Rabbits have been destroyed.
 * Formation A
 * Formation V

SZZU & CKRY
SZZU and CKRY work like a swordsman and her chariot; while CKRY provides the mobility, SZZU deals damage to BRS through a series of slash attacks while mounted on CKRY.
 * Sweet Chat - SZZU & CKRY recovers HP slowly. (Like the skill "Regenerate")

LLWO

 * Mental Concentration: Yin - [Supportive] Increases Movement Speed.
 * Ninja Needle
 * Charge Blade
 * Dodge - LLWO uses speed to dodge attacks, much like BRS's.

SAHA
SAHA positions himself in the middle of a gigantic power suit. His dash towards BRS is unpredictable because he disappears from sight, until he finally attacks, this attack too, is also unguardable, so BRS will probably only be able to dash away. SAHA can momentarily shield himself from attacks by covering himself with the suit's massive arms.
 * Planet Buster - SAHA gathers energy into a large orb which he then throws into an enemy.
 * Mashin-Shiki Kouretsuken - Unleashes a shower of missiles in the air. After a few seconds, the missiles descend, dealing damage per missile that hits.
 * Dragon's Call - Increases SAHA's attack damage.
 * Defence Arm - SAHA defends by covering himself using his gigantic suit's arms.

WRS

 * Minimum Meteor - WRS summons a small meteor which crashes into an enemy.
 * Making World - Increases WRS' attack and enables recovery for a period of time.
 * DEAD END - Summons two balls, then splits into four, then eight and then attacks BRS.
 * Grateful Sun Ray
 * Auto HP Regen - WRS recovers HP overtime. The HP it restores increases as she goes to her second form.
 * Teleportation - WRS teleports to someplace within the battlefield to either dodge or attack. It also makes skills useless as she only dodges them.

Records

 * see full article: Gameplay Guide/Records